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Choose between browser and server actions2 months ago
Quick decision guide | Browser actions | Supported browser expressions | Server actions | Use both for responsive, server-authoritative behavior | Example: a server-managed Space interaction | Supported event registrations | Common mistakes | Passing a regular list | Omitting input for a server action | Using the server for every animation
Build your first shinyphaser game3 months ago
1) Basic app structure | 2) Add first image (background) | 3) Add sprite (the player hedgehog) | 4) Add player controls | 5) Add move animations | 6) Add overlap with other objects (collect apples) | 7) Add collision with other objects (rocks) | 8) Add enemy sprites | 9) Full minimal app | 10) Deployment
Working with collect() promises in reactive contexts4 months ago
Two ways to unwrap a promise | promises::then() | %...>% pipe | A practical example: updating an input from a computed value
Store your data6 months ago
Local Storage | SQLite Storage | Incremental pulling | Remove Storage | Postgres Storage
Setting hosts7 months ago
Public and private hosts | API versions | Scanning scope | Authorize your access with tokens